What happens when a neural network watches Blade Runner just once – and then you ask it to remember what it saw?
This interactive installation uses gesture and expression to explore sound scapes.
A project exploring the capture and post-production of 360° media formats.
A puzzle platformer involving various shapes and challenges to overcome.
A virtual reality simulation for Google Cardboard.
An immersive virtual reality art installation which explores the impairments associated with the autism spectrum.
A game-changing online, collaborative music-making platform.
A breath-controlled computer game, designed to promote lung health.
An investigation of the effects gaming can have on OCD.
A family of four projection-mapped sculptures who discuss and deconstruct your twitter account live in front of an audience.
A performance piece where body movements and poses control rhythm, pitch and glitch.
A visualiser which reacts to loaded-in music, or can be customized for audio input.
An artificial intelligence program which simulates the Rabbit and Cheetah game.
An electronic musical instrument designed to be held like a games controller.
An app to introduce people to the harp and learn how music scales work.
A 3D horror maze game with enemies such as zombies and spiders.
An installation which exposes the artist’s personal data, processed and presented in an immersive sphere.
Sounds are triggered by motion tracking YouTube videos of cars and crash tests.
An exploration of architectural form, structure and meaning.
A virtual reality unity game for Google Cardboard.
Users manipulate devices to control a real-time generated audiovisual environment.
A performance which uses a range of household objects to perform electronic music with the aid of Max/MSP.
A painting which uses a generative system inspired by organic movement.
A 3D interactive video game art piece created in Unity. “In our opinion it is the prettiest game that BSc Games Programming students have ever made!”
A performance piece that generates sound from movements, using embodied technologies and electric shocks.
A processing program that creates organic-looking fractals and places them in a photo-realistic scene.
A tool for VJs, AV performers and video artists.
A collaborative, online music production platform for the creation of sample-based electronic music.
An installation piece based on research in sculptural sound encoding, as well as aesthetics of relics and religious artefacts.
An electronic instrument composed of five strings and a pressure pad.
This Android application, coupled with a live dashboard, facilitates intelligent parking ticket appeals through the use of historical data.
A first-person horror/survival game featuring Goldsmiths zombies.
A 3D scanner which allows you to generate a 3D scene of an environment.
A series of cell-like structures that evolve from one basic organism.
A project to bring the experience of coding Processing to mobile devices.
An app which uses GPS to help people share food and donate it to the less fortunate.
A method for removing objects and filling holes in light field images.
A Computer Vision art generation device, connected to social media platforms such as Twitter and Facebook.
A Windows 8 application that aims to make the process of applying for jobs online easier.
A combined GPS pet tracking and social network service.
FRUIT BOY BAND makes music from the electrical impulses produced from cutting fruit.
A mobile app for finding local jobs for local people within a one-mile radius.
A classic tower defence game, with child friendly graphics that has been designed to work on multiple platforms.